Showing posts with label gsoc2011. Show all posts
Showing posts with label gsoc2011. Show all posts

GSOC 2011: Network Sync in Irrlicht

Network Sync in Irrlicht by Ben Wright for Liquid Galaxy Project   Adding Network Sync support to the open source 3D graph...

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GSOC 2011: ClusterGL

ClusterGL by paulh for Liquid Galaxy Project   Development of the transparent OpenGL distributed rendering system for Liqu...

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GSOC 2011: Android Phone Accelerometer as Liquid Galaxy Input Device

Android Phone Accelerometer as Liquid Galaxy Input Device by Reese Butler for Liquid Galaxy Project   Currently, the most ...

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